Phranakorn Rajabhat University Library

Game design workshop: A playcentric approach to creating innovative games / (Record no. 181464)

MARC details
000 -LEADER
fixed length control field 01151nam a2200301 4500
003 - CONTROL NUMBER IDENTIFIER
control field SPU
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20180915162449.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 161208s2014 eng
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781482217162
Terms of availability 3000
040 ## - CATALOGING SOURCE
Original cataloging agency SPU
049 ## - LOCAL HOLDINGS (OCLC)
Holding library SPU_CHN
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA 76.76
Item number F84G 2014
100 0# - MAIN ENTRY--PERSONAL NAME
Personal name Fullerton, Tracy.
9 (RLIN) 152964
245 10 - TITLE STATEMENT
Title Game design workshop: A playcentric approach to creating innovative games /
Statement of responsibility, etc. Tracy Fullerton, author
246 ## - VARYING FORM OF TITLE
Title proper/short title Game design workshop
250 ## - EDITION STATEMENT
Edition statement 3rd ed.
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Boca Raton :
Name of publisher, distributor, etc. CRC Press,
Date of publication, distribution, etc. 2014
300 ## - PHYSICAL DESCRIPTION
Extent xxvii, 507 p. :
Other physical details ill. ;
Dimensions 23 cm.
500 ## - GENERAL NOTE
General note Includes bibliographical references Available to OhioLINK libraries
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note The role of the game designer page 1-28 - - The structure of games page 29-54 - - Working with formal elements page 55-96 - - Working with dramatic elements page 97-126 - - Working with system dynamics page 127-162 - - Conceptualization page 163-196 - - Prototyping page 197-234 - - Digital prototyping page 235-270 - - Playtesting page 271-304 - - Functionality, completeness, and balance page 305-340 - - Fun and accessibility page 341-380 - - Team structures page 381-412 - - Stages and methods of development page 413-436 - - Communicating your designs page 437-458 - - Understanding the new game industry page 459-480 - - Selling yourself and your ideas to the game industry page 481-494
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element COMPUTER GAMES
General subdivision PROGRAMMING
9 (RLIN) 52081
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element COMPUTER GAMES
General subdivision DESIGN
9 (RLIN) 84829
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element COMPUTER GRAPHICS
9 (RLIN) 34818
850 ## - HOLDING INSTITUTION
Holding institution SPU
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type General Book
Source of classification or shelving scheme Library of Congress Classification
998 ## - STAFF NAME (SPU)
ผู้ลงรายการ gift 1216
ผู้วิเคราะห์รายการ gift 1216
Holdings
Withdrawn status Lost status Damaged status Not for loan Collection code Home library Current library Shelving location Date acquired Cost, normal purchase price Full call number Barcode Date last seen Price effective from Koha item type
      Available General Books (ENGLISH) SPU Library, Chonburi campus SPU Library, Chonburi campus Floor 3: General Shelves (FOREIGN LANGUAGE) 08/12/2016 3000.00 QA 76.76 F84G 2014 B008847 08/12/2016 10/02/2017 General Book

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