000 01809nam a2200385 a 4500
005 20190207120738.0
008 050308s2005 maum a001 0 eng
020 _a1592004342
_c1350 Bht.
040 _aSPU
049 _bSPU-BK
050 0 0 _aQA 76.76.C672
_bF44B 2005
100 1 _aFeil, John.
_9117888
245 1 0 _aBeginning game level design /
_cJohn Fiel and Marc Scattergood.
260 _aBoston, MA :
_bThomson Course Technology,
_c2005.
300 _axviii, 232 p. :
_bill. ;
_c24 cm. +
_e1 CD-ROM (4 3/4 in.)
449 0 _a110701
449 0 _a110700
500 _aIncludes index.
505 0 _aThe basics of game design
505 0 _aPaper design
505 0 _aBuilding terrain
650 0 _aCOMPUTER GAMES
_xDESIGN
_984829
650 0 _aCOMPUTER GAMES
_xPROGRAMMING.
_952081
650 0 _985096
_aVIDEO GAMES
700 1 _aScattergood, Marc.
_9117890
856 4 1 _zTable of contents
_uhttp://www.loc.gov/catdir/toc/ecip052/2004023497.html
910 _aอ. พิสุทธ์
_bบริษัทแอ๋ดวานซ์
_c071205
942 _cCD
998 _aJi 0106
_bVi 0106
999 _c96539