000 02440nam a22003017a 4500
003 SPU
005 20220118160049.0
008 210504s2015 nyua 001 0deng d
020 _a9780062413901
040 _aSPU
049 _amain
050 4 _aNC 999.4.B44
_bB53H 2015
100 _aBierut, Michael
_9244416
245 1 0 _aHow to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world /
_cMichael Bierut
246 3 0 _aHow to
260 _aNew York, NY :
_bHarper Design,
_c2015
300 _a320 pages :
_billustrations ;
_c27 cm.
449 _a111006
505 0 _aHow to be a graphic designer in the middle of nowhere : an introduction -- How to think with your hands : four decades of notebooks -- How to destroy the world with graphic design : American Institute of Graphic Arts -- How to have an idea : The International Design Center, New York -- How to transcend style : American Center for Design -- How to create identity without a logo : Brooklyn Academy of Music -- How to invent a town that was always there : Celebration, Florida -- How to work for free : Parallax Theater -- How to raise a billion dollars : Princeton University -- How to win a close game : New York Jets -- How to be good : The Good Diner -- How to run a marathon : the Architectural League of New York -- How to avoid the obvious : Minnesota Children's Museum -- How to avoid doomsday : Bulletin of the Atomic Scientists -- How to be fashionably timeless : Saks Fifth Avenue -- How to cross cultures : New York University Abu Dhabi -- How to behave in church : the Cathedral Church of St. John the Divine -- How to disorient an architect : Yale University School of Architecture
600 0 _aBIERUT, MICHAEL
_9244416
650 0 _aGRAPHIC ARTISTS
_zUNITED STATES
_xBIOGRAPHY
_9244417
650 0 _aCOMMERCIAL ART
_986395
650 0 _aGRAPHIC ARTS
_9241636
850 _aSPU
910 _aจัดซื้อโดยคณะดิจิทัลมีเดีย สาขาการออกแบบอินเทอร์แอคทีฟและเกม หนังสือหลักสูตรผลิตบัณฑิตพันธุ์ใหม่ ให้บริการที่ชั้น 4
_bร้านคิโนะคูนิยะ
_c080321
_pF068608
942 _2lcc
_cGEN
998 _ajirawan 0521
999 _c201572