| 000 | aam a22 4500 | ||
|---|---|---|---|
| 999 | _c194019 | ||
| 003 | SPU | ||
| 005 | 20190827133747.0 | ||
| 008 | 190827b xxu||||| |||| 00| 0 eng d | ||
| 020 |
_a9781138082588 _c2530 |
||
| 040 | _aSPU | ||
| 049 | _aSPU_CHN | ||
| 050 |
_aQA 76.73.P98 _bJ63A 2018 |
||
| 100 |
_9234639 _aJohnson, Mark J. |
||
| 245 |
_aA concise introduction to programming in Python / _cMark J. Johnson |
||
| 250 | _a2nd ed. | ||
| 260 |
_c2018 _aBoca Raton : _bTaylor & Francis, |
||
| 300 |
_aXVII, 209 p. ; _c24 cm. |
||
| 490 | _aChapman & Hall/CRC textbooks in computing | ||
| 505 | _aChapter 1 Turtle graphics -- 1.1 Getting started page 1-7 -- 1.2 Calling functions page 8-12 -- 1.3 Writing functions page 13-17 -- 1.4 Repetition page 18-22 -- 1.5 Checking conditions page 23-27 -- 1.6 Conditional repetition page 28-30 -- 1.7 More complex choices page 31-34 -- 1.8 Randomness page 35-37 -- 1.9 Thinking with functions page 38-42 -- Chapter 2 Numeric data -- 2.1 Variables and assignment page 43-48 -- 2.2 Calculations page 49-53 -- 2.3 Accumulation loops page 54-57 -- 2.4 Accumulator options Project: Simulation page 58-64 -- 2.5 Numbers in memory page 65-69 -- 2.6 Repeated input page 70-73 -- 2.7 Lists of numbers page 74-77 -- 2.8 List indexing and slicing page 78-82 -- 2.9 List accumulation page 83-87 -- 2.10 Searching a list page 88-90 -- 2.11 Recursion page 91-94 -- Chapter 3 Text -- 3.1 Strings page 95-99 -- 3.2 String accumulation page 100-105 -- 3.3 Text in memory page 106-109 -- 3.4 String processing how-to: Output formatting page 110-116 -- 3.5 Lists of strings page 117-122 -- 3.6 Reading text files Project: Word-guessing game, Project: Flash cards how-to: reading CSV files page 123-129 -- 3.7 Handling exceptions how-to: Writing text files page 130-134 -- 3.8 Dictionaries Project: Eliza Project: Reading DNA frames page 135-144 | ||
| 505 | _aChapter 4 Images -- 4.1 Creating images page 145-150 -- 4.2 Color transformations Project: Gamma correction, Project: Color quantization page 151-155 -- 4.3 Size transformations page 156-158 -- 4.4 Geometric transformations page 159 -- 4.5 Combining images Project: Image filters page 160-166 -- Chapter 5 Objects and classes -- 5.1 Using turtle objects page 167-170 -- 5.2 Writing classes page 171-175 -- 5.3 Composition page 176-180 -- 5.4 Importing classes page 181-184 -- 5.5 Inheritance page 185-188 -- 5.6 Graphical user interfaces page 189-196 | ||
| 650 | 0 | 0 |
_971290 _aPYTHON (COMPUTER PROGRAM LANGUAGE) |
| 650 | 0 | 0 |
_940510 _aCOMPUTER PROGRAMMING |
| 850 | _aSPU | ||
| 942 |
_2lcc _cGEN |
||
| 998 |
_amonthira 270819 _bmonthira 270819 |
||