| 000 | 01226nam a2200289 4500 | ||
|---|---|---|---|
| 005 | 20170415123619.0 | ||
| 008 | 160106s2012 cn eng | ||
| 020 |
_a9781936420223 _c2184 Bht. |
||
| 040 | _aSPU | ||
| 049 | _bSPU-BK | ||
| 050 | 0 | 0 |
_aQA 76.76.C672 _bL86I 2012 |
| 100 | 0 |
_aLuna, Frank D. _9215164 |
|
| 245 | 1 | 0 |
_aIntroduction to 3D game programming with DirectX 11 / _cFrank D. Luna _h[book] |
| 260 |
_aDulles, VA : _bMercury Learning & Information, _c2012 |
||
| 300 |
_axxxviii, 864 p. : _bill. ; _c23 cm. + _e1 CD-ROM |
||
| 449 | _a160100 | ||
| 504 | _aIncludes appendix and index | ||
| 505 | 0 | _aMathematical prerequisites | |
| 505 | 0 | _aDirect 3D foundations | |
| 650 | 0 |
_aCOMPUTER GAMES _xPROGRAMMING _952081 |
|
| 650 | 0 |
_aTHREE-DIMENSIONAL DISPLAY SYSTEMS _9215165 |
|
| 910 |
_aอ.บุญยโชติ (นานาชาติ) _bร้านสยามบุ๊คส์ _c171215 |
||
| 942 | _cGEN | ||
| 998 | _aniparat 0116 | ||
| 999 | _c177441 | ||