| 000 | 01252nam a2200289 a 4500 | ||
|---|---|---|---|
| 005 | 20191127160645.0 | ||
| 008 | 120112s2011 maum b a001 0 eng d | ||
| 020 | _a9780240817170 (pbk.) | ||
| 040 | _aSPU | ||
| 049 | _bSPU-BK | ||
| 050 | 1 | 4 |
_aGV1469.34.A97 _bL42I 2011 |
| 100 | 1 |
_aLebowitz, Josiah. _9183169 |
|
| 245 | 1 | 0 |
_aInteractive storytelling for video games : _ba player-centered approach to creating memorable characters and stories / _cJosiah Lebowitz, Chris Klug _h[book] |
| 260 |
_aBurlington, MA : _bFocal Press, _c2011 |
||
| 300 |
_axi, 319 p. : _bill. ; _c24 cm. |
||
| 449 | 0 | _a110603 | |
| 504 | _aIncludes index | ||
| 505 | 0 | _aGame stories, interactivity and what players want | |
| 505 | 0 | _aA brief history of storytelling in gmes | |
| 505 | 0 | _aThe hero's journey and the structure of game stories | |
| 650 | 0 |
_aVIDEO GAMES _xAUTHORSHIP. _9183170 |
|
| 650 | 0 |
_aVIDEO GAMES _xDESIGN _9120727 |
|
| 700 | 1 |
_aKlug, Chris. _9183171 |
|
| 910 |
_aอ.รัฐสภา _bBooknet _c220911/201211 |
||
| 942 | _cGEN | ||
| 999 | _c154370 | ||