| 000 | 01031nam a2200289 4500 | ||
|---|---|---|---|
| 005 | 20170210211130.0 | ||
| 008 | 110419s2009 eng | ||
| 020 | _a9781584505709 | ||
| 040 | _aSPU | ||
| 049 | _bSPU-CHN | ||
| 050 | 0 | 0 |
_aTR 897.7 _bG72C 2009 |
| 100 | 0 |
_aGranberg, Carl _9177882 |
|
| 245 | 1 | 0 |
_aCharacter animation with Direct3D / _cCarl Granberg _h[book] |
| 260 |
_aBoston, Mass : _bCharles River Media/Course Technology, _c2009 |
||
| 300 |
_axiv, 429 p. : _bcol.ill, _c23 cm.+ _e1 CD-ROM |
||
| 505 | 0 | _a1 Introduction to character animation | |
| 505 | 0 | _a2 A direct3D primer | |
| 505 | 0 | _a3 Skinned meshes | |
| 650 | 0 |
_aDIRECT3D _9177883 |
|
| 650 | 0 |
_aCOMPUTER ANIMATION _946451 |
|
| 650 | 0 |
_aHUMAN FIGURE IN ART _xCOMPUTER PROGRAMS _9141379 |
|
| 650 | 0 |
_aVideo game characters _9109876 |
|
| 942 | _cCD | ||
| 998 |
_atook 0411 _btook 0411 |
||
| 999 | _c149447 | ||