000 01247cam a2200325ia 4500
005 20180610113739.0
008 090831s2008 nyua b 001 0 eng d
020 _a9781401878641
_c1647 Bht
020 _a1401878644
040 _aSPU
049 _bSPU-BK
050 4 _aQA 76.76.C672
_bC37G 2008
100 1 _aCastillo, Travis.
_9163939
245 1 0 _aGame development essentials :
_bgame level design /
_cTravis Castillo, Jeannie Novak
_h[book]
246 3 0 _aGame level design
260 _aNew York :
_bDelmar,
_c2008
300 _axxii, 307 p. :
_bill. ;
_c26 cm. +
_e1 CD-ROM
449 0 _aL00999
449 0 _a111000
504 _aIncludes index
505 0 _aFoundation
505 0 _aRefinement
650 0 _aCOMPUTER GAMES
_xPROGRAMMING
_952081
650 0 _aCOMPUTER GAMES
_xDESIGN
_984829
700 1 _aNovak, Jeannie,
_d1966-
_9126556
910 _aดร.กมล
_bแอ็ดวานซ์มีเดีย
_c250609/110809
942 _cGEN
999 _c136084