| 000 | 01247cam a2200325ia 4500 | ||
|---|---|---|---|
| 005 | 20180610113739.0 | ||
| 008 | 090831s2008 nyua b 001 0 eng d | ||
| 020 |
_a9781401878641 _c1647 Bht |
||
| 020 | _a1401878644 | ||
| 040 | _aSPU | ||
| 049 | _bSPU-BK | ||
| 050 | 4 |
_aQA 76.76.C672 _bC37G 2008 |
|
| 100 | 1 |
_aCastillo, Travis. _9163939 |
|
| 245 | 1 | 0 |
_aGame development essentials : _bgame level design / _cTravis Castillo, Jeannie Novak _h[book] |
| 246 | 3 | 0 | _aGame level design |
| 260 |
_aNew York : _bDelmar, _c2008 |
||
| 300 |
_axxii, 307 p. : _bill. ; _c26 cm. + _e1 CD-ROM |
||
| 449 | 0 | _aL00999 | |
| 449 | 0 | _a111000 | |
| 504 | _aIncludes index | ||
| 505 | 0 | _aFoundation | |
| 505 | 0 | _aRefinement | |
| 650 | 0 |
_aCOMPUTER GAMES _xPROGRAMMING _952081 |
|
| 650 | 0 |
_aCOMPUTER GAMES _xDESIGN _984829 |
|
| 700 | 1 |
_aNovak, Jeannie, _d1966- _9126556 |
|
| 910 |
_aดร.กมล _bแอ็ดวานซ์มีเดีย _c250609/110809 |
||
| 942 | _cGEN | ||
| 999 | _c136084 | ||