000 01383nam a2200337 4500
005 20170712111607.0
008 090130s2008 mau eng
020 _a9780240808956
_c2200 Bht
040 _aSPU
049 _bSPU-BK
050 0 0 _aQA 76.76.C672
_bA33T 2008
100 0 _aAhearn, Luke
_9155893
245 1 0 _a3D game environments :
_bcreate professional 3D game worlds
_h[book]
260 _aBurlington, MA. :
_bFocal Press,
_c2008
300 _axxiii, 374 p. :
_bill. ;
_c23 cm. +
_e1 CD-ROM
449 0 _a110703
449 0 _a110701
449 0 _aL00999
504 _aIncludes idnex
505 0 _aOrientation to game world optimizations
505 0 _a3D concepts
505 0 _aShaders and materials
650 0 _aCOMPUTER GAMES
_xPROGRAMMING
_952081
650 0 _aCOMPUTER GRAPHICS
_934818
650 0 _aTHREE-DIMENSIONAL DISPLAY SYSTEMS
_946452
910 _aอ.พิสุทธ์
_bN&P
_c241008/141108
942 _cGEN
998 _aniparat 0109
999 _c129059