000 01011nam a22003014a 4500
005 20250613001639.0
008 090115s2006 maum b a001 0 eng
020 _a1584504447 (pbk. : alk. paper)
_c2023 Bht
040 _aSPU
049 _bSPU-BK
050 0 0 _aQA 76.76.C672
_bB47D 2006
100 1 _aBergeron, Bryan P.
_987996
245 1 0 _aDeveloping serious games /
_cBryan Bergeron
_h[book]
260 _aHingham, Mass. :
_bCharles River Media,
_c2006
300 _axxvii, 452 p. :
_bill. ;
_c24 cm.
490 0 _aCharles River Media game development series
_9155241
449 0 _a111000
504 _aIncludes index
505 0 _aHistorical perspective
505 0 _aWorking context
505 0 _aTechnology trends
650 0 _aCOMPUTER GAMES
_xPROGRAMMING.
_952081
650 0 _aCOMPUTER GAMES
_xDESIGN.
_984829
910 _aดร.สุชาย
_bแอ็ดวานซ์มีเดีย
_c021208/050109
942 _cGEN
998 _aniparat 0109
_bniparat 0109
999 _c128485