TY - BOOK AU - Sinclair,Jean-Luc TI - Principles of game audio and sound design: sound design and audio implementation for interactive and immersive media SN - 9781138738973 AV - QA 76.76.C672 S56P 2020 PY - 2020/// CY - New York, NY PB - Routledge KW - COMPUTER GAMES KW - PROGRAMMING KW - SOUND KW - RECORDING AND REPRODUCING KW - DIGITAL TECHNIQUES KW - COMPUTER SOUND PROCESSING N1 - Includes index; The role of audio in interactive and immersive environments -- The game engine Paradigm -- Sound design - The art of effectively communicating with sound -- Practical sound design -- Coding for game audio -- Environmental modeling -- Procedural Audio : Beyond Samples ER -