Learning Cocos2D : a hands-on guide to building iOS games with Cocos2D, Box2D, and Chipmunk / Rod Strougo [book]
Material type:
TextPublication details: Upper Saddle River : Addison-Wesley, 2012Notes: Includes bibliographical references and indexDescription: xxxv, 590 p. : ill. ; 24 cmISBN: - 9780321735621
- QA 76.8.I64 S77L 2012
| Item type | Current library | Collection | Shelving location | Call number | Status | Barcode | |
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General Book
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SPU Library, Chonburi campus | General Books (ENGLISH) | Floor 3: General Shelves (FOREIGN LANGUAGE) | QA 76.8.I64 S77L 2012 (Browse shelf(Opens below)) | Available | B008159 |
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| QA 76.8.I64 L48I 2013 Iphone and iPad Apps for Absolute Beginners / [book] | QA 76.8.I64 M57I 2012 iPhone and iPad app 24-hour trainer / [book] | QA 76.8.I64 S69I 2012 iPhone iOS 6 development essentials / [book] | QA 76.8.I64 S77L 2012 Learning Cocos2D : a hands-on guide to building iOS games with Cocos2D, Box2D, and Chipmunk / [book] | QA 76.8 K54P 1994 PC user's guide to the AS/400 | QA 76.8 L38C 1992 Computer information systems | QA 76.8 L38C 2001 Computing with your kids / |
Includes bibliographical references and index
1.Getting started with cocos2D
2.More enemies and more fun
3.From level to game
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