Beginning OpenGL game programming / Dave Astle
Material type:
TextPublication details: Boston, MA : Thomson/Course Technology, 2009Edition: 2nd edDescription: xxiii, 290 p. : Col.ill, 23 cm.+ 1 CD-ROMISBN: - 9781598635287
- QA 76.76.C672 A87B 2009
| Item type | Current library | Collection | Shelving location | Call number | Status | Notes | Barcode | |
|---|---|---|---|---|---|---|---|---|
CD/DVD
|
SPU Library, Chonburi campus | CD/DVD (ENGLISH) | Floor 3: Media Service Counter | CD E 0766 (Browse shelf(Opens below)) | Available | มี CD - ROM | VE001263 | |
General Book
|
SPU Library, Chonburi campus | General Books (ENGLISH) | Floor 3: General Shelves (FOREIGN LANGUAGE) | QA 76.76.C672 A87B 2009 (Browse shelf(Opens below)) | Available | B007612 |
Chapter 1 The Exploration Begins . . . Again
Chapter 2 Creating a Simple OpenGL Application
Chapter 3 OpenGL States and Primitives
Chapter 4 Transformations and Matrices
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