Game development essentials : game story & character development [book]
Material type:
TextPublication details: Clifton Park, NY : Thompson Delmar Learning, 2006Description: xxiii, 264 p. : ill. ; 26 cm. + 1 CD-ROMISBN: - 9781401878856
- Game story & character development
- QA 76.76.C672 K72G 2006
Contents:
Story
Character
| Item type | Current library | Collection | Shelving location | Call number | Copy number | Status | Barcode | |
|---|---|---|---|---|---|---|---|---|
CD/DVD (Accompanying Material)
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SPU Library, Bangkok (Main Campus) | CD/DVD Accompanying Materials | Floor 5: CD/DVD Accompany | QA 76.76.C672 K72G 2006 (Browse shelf(Opens below)) | CD.No.1616 | Available | FCD060431 | |
General Book
|
SPU Library, Bangkok (Main Campus) | General Books (ENGLISH) | Floor 4: General Shelves (ENGLISH): N, Q-T | QA 76.76.C672 K72G 2006 (Browse shelf(Opens below)) | Available | F060431 |
Total holds: 0
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| QA 76.76.C672 I82G 2008 Game usability : [book] advice from the experts for advancing the player experience / | QA 76.76.C672 J66B 2008 Beginning DirectX 10 game programming / [book] | QA 76.76.C672 J66B 2008 Beginning DirectX 10 game programming / [book] | QA 76.76.C672 K72G 2006 Game development essentials : [book] game story & character development | QA 76.76.C672 K72G 2006 Game development essentials : [book] game story & character development | QA 76.76.C672 L42A 2008 AI and artificial life in video games / [book] | QA 76.76.C672 L42V 2008 Video game design revealed / [book] |
Includes index
Story
Character
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