Developing serious games / Bryan Bergeron [book]
Material type:
TextSeries: Charles River Media game development seriesPublication details: Hingham, Mass. : Charles River Media, 2006Description: xxvii, 452 p. : ill. ; 24 cmISBN: - 1584504447 (pbk. : alk. paper)
- QA 76.76.C672 B47D 2006
| Item type | Current library | Collection | Shelving location | Call number | Status | Barcode | |
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General Book
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SPU Library, Bangkok (Main Campus) | General Books (ENGLISH) | Floor 4: General Shelves (ENGLISH): N, Q-T | QA 76.76.C672 B47D 2006 (Browse shelf(Opens below)) | Available | F058646 |
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| QA 76.76.C672 A87O 2004 OpenGL ES game development / [book] | QA 76.76.C672 B37G 2004 Game design / | QA 76.76.C672 B47 2008 Best of game programming gems / [book] | QA 76.76.C672 B47D 2006 Developing serious games / [book] | QA 76.76.C672 .B56P 2005 Patterns in game design / | QA 76.76.C672 B56P 2005 Patterns in game design / | QA 76.76.C672 B56P 2005 Patterns in game design / |
Includes index
Historical perspective
Working context
Technology trends
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