Game design : from blue sky to green light [book]
Material type:
TextPublication details: Wellesley, Mass. : A K Peters, 2007Description: xii, 292 p : ill. (some col.) ; 24 cmISBN: - 9781568813189 (alk. paper)
- 156881318X (alk. paper)
- QA 76.76.C672 T62G 2007
| Item type | Current library | Collection | Shelving location | Call number | Status | Barcode | |
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General Book
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SPU Library, Bangkok (Main Campus) | General Books (ENGLISH) | Floor 4: General Shelves (ENGLISH): N, Q-T | QA 76.76.C672 T62G 2007 (Browse shelf(Opens below)) | Available | F058330 |
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| QA 76.76.C672 S66R 2003 Real-time 3D terrain engines using C++ and directX9 / | QA 76.76.C672 S72F 2006 Fundamentals of math and physics for game programmers / | QA 76.76.C672 S72F 2006 Fundamentals of math and physics for game programmers / | QA 76.76.C672 T62G 2007 Game design : [book] from blue sky to green light | QA 76.76.C672 T73C 2010 Casual game design : [book] designing play for the gamer in all of us / | QA 76.76.C672 V47E 2007 Essential mathematics for games and interactive applications : [book] a programmers guide / | QA 76.76.C672 V47E 2007 Essential mathematics for games and interactive applications : [book] a programmers guide / |
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