Physics modeling for game programmers / David Conger. [book]
Material type:
TextPublication details: Boston, MA : Thomson Course Technology, 2004Description: xxv, 513 p. : ill. ; 24 cm. + 1 CD-ROMSubject(s): LOC classification: - QA 76.76.C672 C66P 2004
| Item type | Current library | Collection | Shelving location | Call number | Copy number | Status | Barcode | |
|---|---|---|---|---|---|---|---|---|
CD/DVD (Accompanying Material)
|
SPU Library, Bangkok (Main Campus) | CD/DVD Accompanying Materials | Floor 5: CD/DVD Accompany | QA 76.76.C672 C66P 2004 (Browse shelf(Opens below)) | CD.No.1423 | Available | FCD057987 | |
General Book
|
SPU Library, Bangkok (Main Campus) | General Books (ENGLISH) | Floor 4: General Shelves (ENGLISH): N, Q-T | QA 76.76.C672 C66P 2004 (Browse shelf(Opens below)) | Available | F057987 |
Includes appendix and index
Physics, math and game programming
3-D objects, movement, and collisions
DS-ON 3-D simulation
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