The official guide to 3D GameStudio / Michael Duggan. [book]
Material type:
TextPublication details: Boston, MA : Thomson Course Technology,, 2007Description: xviii, 453 p. : ill. ; 24 cm. + 1 CD-ROMISBN: - 1598633627 (pbk.)
- 9781598633627 (pbk.)
- QA 76.76.C672 D83T 2007
| Item type | Current library | Collection | Shelving location | Call number | Status | Barcode | |
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General Book
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SPU Library, Bangkok (Main Campus) | General Books (ENGLISH) | Floor 4: General Shelves (ENGLISH): N, Q-T | QA 76.76.C672 D83T 2007 (Browse shelf(Opens below)) | Available | F056865 |
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| QA 76.76.C672 D43T 2000 3D game programming with C++ | QA 76.76.C672 D54U 2007 The ultimate guide to video game writing and design [book] | QA 76.76.C672 D83I 2012 Ipad multiplayer magic / [book] | QA 76.76.C672 D83T 2007 The official guide to 3D GameStudio / [book] | QA 76.76.C672 D86G 2008 Game development essentials : [book] gameplay mechanics / | QA 76.76.C672 D86G 2008 Game development essentials : [book] gameplay mechanics / | QA 76.76.C672 F44B 2005 Beginning game level design / |
Includes index.
Part I Game creation basics
Part II Making an action game
Part III Making a role-playing game
Part IV Conclusion
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