Basic drawing for games / Les Pardew
Material type:
TextPublication details: Boston, MA : Thomson Coures Technology, 2006Description: ix, 216 p. : ill ; 23 cmISBN: - 1592009514
- QA 76.76.C672 .P37B 2006
| Item type | Current library | Collection | Shelving location | Call number | Status | Barcode | |
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General Book
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SPU Library, Chonburi campus | General Books (ENGLISH) | Floor 3: General Shelves (FOREIGN LANGUAGE) | QA 76.76.C672 .P37B 2006 (Browse shelf(Opens below)) | Available | B006241 |
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| QA 76.76.C672 D47 2009 Design and content creation : a GameDev.net collection / [book] | QA 76.76.C672 .K72G 2007 Game development essentials : game story and character development / | QA 76.76.C672 M57G 2012 Game design essentials / [book] | QA 76.76.C672 .P37B 2006 Basic drawing for games / | QA 76.76.C672 P47D 2009 David Perry on game design : a brainstorming toolbox / [book] | QA 76.76.C672 P54T 2013 2D graphics programming for games / | QA 76.76.C672 S28I 2007 Introduction to video game design and development / [book] |
Pencil and paper
Drawing
Draw what you see
Draw what you don't see
Thumbnails and storyboards
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