2D graphics programming for games /
Pile, John Jr
2D graphics programming for games / John Jr Pile - Hoboken : CRC Press, 2013 - xv, 224 p : ill ; 24 cm.
"An A K Peters book." "For PC, Mac, iPhone/iPad, Android, and Xbox 360" -- on cover Includes bibliographical references and index
1 Getting Started in 2D 2 Motion and Depth 3 Advanced Graphics 4 Appendices
9781466501898 3550
COMPUTER GAMES--PROGRAMMING
COMPUTER GRAPHICS
QA 76.76.C672 / P54T 2013
2D graphics programming for games / John Jr Pile - Hoboken : CRC Press, 2013 - xv, 224 p : ill ; 24 cm.
"An A K Peters book." "For PC, Mac, iPhone/iPad, Android, and Xbox 360" -- on cover Includes bibliographical references and index
1 Getting Started in 2D 2 Motion and Depth 3 Advanced Graphics 4 Appendices
9781466501898 3550
COMPUTER GAMES--PROGRAMMING
COMPUTER GRAPHICS
QA 76.76.C672 / P54T 2013
